Lachlan's misadventures in games programming

Wednesday, 14 September 2011

Platform Progress - Moving White Boxes

9/14/2011 06:13:00 pm Posted by Lachlan No comments
I sense that having a good design before you start would help. Unfortunately, I doubt that is going to happen yet - mostly 'cause I have very little clue, most of the time. It would make adding more stuff easier.

I didn't think I would need Floating Point numbers when I started being able to be handled by my PuppetMaster - turns out I did. The code made a mess. The reason for all this was, I'm beginning to add 'Actors' - players, monsters etc. At the moment, this means just a white box. A white box that due to my incompetence spent quite some time being debugged this afternoon!

Result: I now have a moving white box, that will maintain pace regardless of framerate. I'm going to start dealing with logic for it soon.

Btw - apologies for running so slowly. I get distracted, and have had a take-home exam to prepare for and do over the last week or so.

Some more reviews might be coming soon though.



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