Lachlan's misadventures in games programming

Wednesday, 13 July 2011

(Yet to be determined) Platform Game

7/13/2011 03:41:00 pm Posted by Lachlan No comments

You might be prone to ask 'What has Lachlan been doing since we saw the release of The (lite) night the Martians Came?' 'What masterful example of gaming is coming next?'

For a while, it looked like it might be soccer. But it's not. I've started programming a platform game of some form. I'm not sure whether this is the start of the codebase of 'The War of the Apocalypse Samurai' or not yet - but it is a platform game. I'm writing the level editor in the same engine as actual game to hopefully make it easier to keep making the game.

So far, it does a grand total of render platforms (ie. plain, red rectangles bordered by a slighter lighter red). The editor also allows you to add platforms by switching into editor mode (e) and placing a platform (p). I've started work on a console as well - which will be fairly important 'cause all scripted events, and most properties of platforms/moving things/actors etc will be changable by the console and the so-called GUI of the editor will mostly be links to the console.

At the moment, everything is going to be simply rendered as boxes until the game is playable and maybe even a little fun. Then I'll start worrying about looks.

I've no idea where or how this will finish. But the goal is set: A platform game - of some kind. Even if I do use it for War, it is likely a more simple game will be made first.


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