Lachlan's misadventures in games programming

Saturday, 18 June 2011

The (Lite) Night The Martians Came Released! (v0.1)

6/18/2011 09:18:00 pm Posted by Lachlan 1 comment

My fully playable space invaders... tribute "The (lite) Night The Martians Came" is now playable by you. They get harder, they get faster. Staying alive will be an issue for you :). Feel welcome to post your high scores here - which may be a challenge 'cause each level gets faster too.

To install, just download, and unzip, and run 'The Lite Night The Martians Came'. Mouse or arrows move the ship. Clicking or pretty much every button except escape or f fires. Escape pauses, f goes to full screen.

You can download it from here.

I've seen this more then anybody... obviously


I've implemented almost every feature that I think needs to be implemented for a playable, and remotely enjoyable game. I might still add a few things, or make some changes but that's why I'm calling this the beta. I've learned a lot about C++ but the code itself whilst not buggy, is in a sorry state from having not really designed it. It'll be a pain to long term maintain - though there are distinct chunks of it I'll be able to use again. The code bounces all over the place, and isn't really well split into classes. But the thing works.
The source is an absolute mess - but I may release it too. Just not today.

Again, you can download it from here.

Update: 19/06/11 1:02AM

Something appears to be screwy when on XP. Everything points to a missing DLL but I can't figure out what it is. It should work if you have the VC++ 2010 Runtime installed, but I'm not convinced. If anyone has a clue how to fix it, please let me know.

Update: 19/06/11 12:15PM
I fixed the problem. Something related to manifests etc - and at least one library compiled against Visual Studio 2005 runtimes. I've updated the download - it should work on XP.

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