Space Invaders will teach me more about class design in C++. The use of different levels will increase my knowledge of State Machines. The invaders will teach me about some basic interacting AIs. The whole thing will simply help my C++.
Goal to finish: 1 Month, hopefully less.
Features to implement:
- A few different weapons
- Space invaders style game play
- A few different levels
- Some chinglish style cutscenes (Meaning probably a picture with a caption)
- Sound
We'll see how it develops soon. I'm working my way to make the games I actually want to - but I'm in a new language, and I've got bad programming habits. So walking, and then jogging before I sprint sounds like a pretty good plan.
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